Current task
ReStory: Chill Electronics Repairs known issues
Evidence-backed player reference for ReStory: Chill Electronics Repairs covering known issues, with version, source and media boundaries kept visible.

Current task
Check the current official patch boundary.
Check the current official patch boundary.
Working view: full-release-1.0.009r · captured
Known and fixed issues are best read through the official update boundary. The captured update records include a first post-launch update on August 11, 2026 with version context full-release-1.0.009r, plus earlier playtest and demo patches. This page records the patch context and the problem-report boundary without inventing a complete bug database that the supplied files do not contain.
If you are checking a problem in the live game, compare its behavior with the current Steam announcements and the version selector. A symptom observed in a demo or playtest may not describe the full release.
The current patch boundary
The current captured build is full-release-1.0.009r, attached to the August 11, 2026 First Update is Live announcement. That is the most recent official update in the supplied set. It gives this page a version boundary: a player can tell whether a note belongs to the current full release or to an older demo, playtest, or pre-release context.
The page does not copy every line of the announcement into a bug tracker. Instead, it keeps the source title, date, version, and source link visible and explains what that means for checking a report. Open the official row before treating a historical note as a current fix.
Older reports belong to older contexts
The timeline includes Playtest patch 0.1.018 from December 23, 2025, Playtest hotfix 0.1.015r from December 9, 2025, and the June 16, 2026 demo. These records are useful because they show that the game had patch and hotfix activity before release. They are not automatic proof that the same behavior exists in full-release-1.0.009r.
When comparing a report, write down the version context, date, platform, and exact action that caused it. A report tied to a demo can be valuable historical information while still being the wrong reference for the current build. This is why the timeline and the known-issues page share the same version vocabulary.
What to capture when a problem appears
A useful player report includes the current version, platform, device or route, the steps taken, and what happened afterward. For this game, a repair report should also say whether the device was in disassembly, cleaning, faulty-part replacement, or assembly, and whether the request came in person or online. Those fields describe the actual shop state rather than only the final symptom.
The supplied research does not define a separate support form or guarantee a response channel. Use the official Steam announcement and store links for current publisher information, and keep a local note of the reproduction steps. This page can be updated when a new dated official patch enters the record.
Version-bound issue checks
| Check field | Current captured value | Why it matters | Source |
|---|---|---|---|
| Current version | full-release-1.0.009r | Compare a report with the live patch boundary. | August 11, 2026 first update |
| Captured date | 2026-08-11 | Patch facts are time-sensitive. | Official Steam news |
| Older contexts | demo, playtest, announcement | A historical symptom may not describe full release. | 16-row timeline |
| Useful report fields | platform, route, steps, result | Reproduction details make a report actionable. | Repair-shop route structure |