This timeline brings together 16 dated official announcements for ReStory: Chill Electronics Repairs, from the December 9, 2025 announcement and playtest notice through the August 11, 2026 first post-launch update. Each row keeps its title, date, announcement ID, version context, and source URL so players can distinguish a current patch from a demo, playtest, launch, or wishlist milestone.

Use the version control to focus the list. The current view starts with full-release-1.0.009r, while the public demo and playtest options expose their own dated records. The four official Steam store films below are separate media records, with the launch trailer selected as the current visual anchor.

How to read the official timeline

A dated announcement answers what the publisher or developer said at a particular moment. The version context on each row tells you which stage of the game’s release history that announcement belongs to. “ReStory is out now” is a full-release announcement on August 6, 2026; “The new demo is out” belongs to June 16; “Playtest patch 0.1.018” belongs to December 23, 2025.

This separation prevents old test-build notes from being mistaken for current requirements. The current captured patch, full-release-1.0.009r, is attached to the August 11 first update and to the first launch-week records. When a row is filtered away, it remains part of the historical record rather than being deleted.

The launch cluster

The launch cluster contains Prices & Launch Times on August 4, ReStory is out now on August 6, and the publisher-reported “100k Copies sold in 1 day!” announcement on August 7. The sales figure is labeled as publisher-reported in this reference. It is a statement from the announcement, not an independently reconstructed sales measurement.

The August 11 First Update is Live row is the first post-launch patch context in the captured set. Read it as the current boundary for the default page and use the older launch rows when you want to see how the game moved from release planning into the first live update.

Demo and playtest context

Before release, the record includes a June 16, 2026 public demo, a May 22 gameplay trailer, four devlog or character-related announcements, the December 23 playtest patch 0.1.018, 70K wishlists in three days, a December 9 playtest hotfix, and the initial announcement. Those rows show how the game’s repair systems and character material appeared across earlier contexts.

The public demo row is especially useful for the First shift route because its captured material names orders, customization, and device examples. It should still be read as demo context. A demo announcement can establish that a system was presented, while the current full-release row is the safer place to check the live version boundary.

Every row keeps a source boundary

The structured update records retain the Steam news URL and announcement ID for each item. Opening a row’s source link takes the player to the official announcement rather than to a paraphrase without provenance. The timeline can summarize what the title and version context establish, but the source remains the place to read the publisher’s full wording and any update-specific details.

This is particularly important for prices, sales, release times, and patch notes. They can change or apply to a narrow market or build. Keep the captured date visible, use the current version selector, and treat any new Steam announcement as a possible update to the record rather than assuming the old row remains current forever.

16 official announcement records

Official Steam store film

Release date trailer

Official Steam store footage for the release context.

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Official Steam store film

Announcement trailer

The earliest official store film in the captured media set.

Open the source stream

Official Steam store film

Demo trailer

A dated official film connected to the public demo context.

Open the source stream